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AI Insights · Timothy · October 2021

Top 5 City Building Games on Android in Spain - Q3 2021

Explore the performance of the top 5 city building games on Android in Spain for Q3 2021. Get insights into their weekly downloads, revenue, and active user trends.

Top 5 City Building Games on Android in Spain - Q3 2021

In the third quarter of 2021, the top 5 city building games on the Android platform in Spain showed varied performance across key metrics such as weekly downloads, revenue, and active users. The data provided by Sensor Tower offers a comprehensive look into these trends.

SimCity BuildIt by Electronic Arts experienced steady weekly revenue, peaking at approximately $2.9K in late July. Weekly downloads saw a slight decline from 1.8K in mid-July to 1.2K by the end of September. Weekly active users showed a downward trend, starting from around 34.6K in early July and dropping to approximately 30.3K by the end of the quarter.

The Simpsons™: Tapped Out, another title from Electronic Arts, saw its weekly revenue peak at $1.6K in early August before tapering off to around $967 by the end of September. Weekly downloads declined from 6K at the start of the quarter to about 3.9K. Active users remained relatively stable, fluctuating around 86K to 88K for most of the quarter.

The Tribez: Build a Village from Game Insight showed a decline in weekly revenue, starting at $798 in late June and dropping to $378 by the end of September. Download numbers for this game varied, starting at 567 and peaking at 871 in late August before dropping to zero by the end of the quarter. Active users ranged from 1.3K to 1.7K during this period.

Megapolis: City Building Sim by Social Quantum Ltd had a consistent revenue stream, peaking at around $670 in late August. Weekly downloads grew from 1.3K in late June to a high of 2.9K in late July, later stabilizing around 2.1K. Active users increased from 3.3K at the start of the quarter to approximately 4.5K by the end.

Finally, Global City: Building Games from MY.GAMES B.V. saw its weekly revenue peak at $776 in late September. Weekly downloads showed a significant increase, growing from 518 in late June to 1.5K by the end of the quarter. Active users also saw a rise, starting at 1.5K and reaching around 2.5K by late September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021